Just after 2.0 had made its way, I decided a month or so ago that I wanted to have Anime Character Creator be cross-platform as to appease all people (and to prevent, “is it for mac” type questions). What I will be doing is porting as much code as possible from v2.0. Then using GTK# via Mono to remake the program. It won’t look nearly as aesthetically pleasing as I want it to be, however it will be better in the end because I have some better design choices in mind, which will allow all of the features I didn’t add to 2.0.
I am not likely to engage in this project actively again until next year. Winter seems to hurt my work ethic (if I even had any), so don’t expect it soon. Plus, there will probably be a lot of speed bumps I will encounter since I’m not overly familiar with GTK#. However, one thing I’ll do different from my norm, is that I will be open sourcing the code right from the get go. That way you can compile it at your own discretion and I won’t release until official v3.0 status.