So, I’ve been taking a vacation because I haven’t been feeling very well since Winter started. I’ve had a miserable cough and less than thrilling amounts of energy. However, a few days ago I bought Adventure Time: Secret of the Nameless Kingdom for $0.99 off the Playstation Network for my Vita and discovered a treasure trove of glitches that were previously undiscovered. I now hold the world record run for this game until someone uses my run as their own while fixing my mistakes and fixing that last “save and quit” bit which isn’t actually necessary since you can go up the stairs and exit the wall via the bridge underpass.
Anyways, here’s my run. Ignore the uh…bit at the 26 second mark. It came from two runs back when I got hurt 4 times when starting the game, so I quit out, deleted the save, and typed that name in, which I proceeded to get hurt twice, so I quit out and deleted that save as well. Then I took a break for a few hours…and it led to this. So I’m happy.
Edit: Expect more releases. I feel like there’s a bit more I could do to improve this like adding rotations, but we’ll see.
Update: Updated to v4. I added an appropriate icon and changed the “fancy draw” colors a little bit.
I saw in my logs that seemingly legit logins were attempting to occur. In particular I recognized a particular login username, “therexion.” The problem was that there were no accept headers so login was blocked. So, for those failing to log in legitimately, please try another browser. I’ve been able to login from Edge and Chrome. Firefox, IE11 and below, and others are not tested and may not work. If you’re only looking to post comments, don’t bother logging in at all. I now use Disqus and they handle all of the login business.
Woo hoo! A new release for all of you MAX7219 fans.
This program helps in making shapes for the MAX7219 LED Matrix. It was designed to help me make shapes for a MAX7219 module on the Arduino, but should be applicable to other applications as well. It comes pre-designed to work with the Arduino mega out-of-the-box easily assuming you have the LEDMatrix library by valmat (https://github.com/valmat/LedMatrix).
I want you to know that I have long logs of your activity. The spam, bad headers, the 404s, the admin account login attempts, the random user account login attempts, the script-kiddie childish bullcrap, your emails, IPs, and so much more. Please, for your own sake, find another site to harass. You look silly coming after me because I publicly post your information periodically and I contact your webhosts and make complaints against you more than a few times per month. I noticed that I just reached 83,000 bullcrap attempts at stupid so I thought I’d save you the trouble and just tell you to go bother someone else.
I’m looking into some bizarre bugs found in UPnP Manager since its last release.
– When too many ports are open, UPnP Manager locks up.
– When connected to a router for too long or if the router has been on for too long, it fails to check open ports on Windows 7 (may not be able to fix).
– Does not update status of ports in real-time.
– Does not add or remove ports that are opened in real-time.
– Other misc. issues.
I’m working on a game and server for a game called “Word Chain” which is based on Chain Reaction. While scouring my code JetBrains ReSharper told me that a section of my code was redundant. ReSharper was sort-of right, but was actually quite wrong according to Roslyn. In fact that only reason the code looked the way it did was because of a bizarre “bug” in my code that was anything but that.
Here’s what was written down (UDPGameServer and TCPGameServer stem from abstract class GameServer)
This is the error shown from the three changes I attempted at the code. As you might clearly see, this really shouldn’t error out and should be legal code by C# standards.
Error CS0173 Type of conditional expression cannot be determined because there is no implicit conversion between ‘ChainReactGame.UDPGameServer’ and ‘ChainReactGame.TCPGameServer’ ChainReactMPServerr
In closing I don’t have much to say other than I’d like to see a Microsoft dev tell me why they think this error is appropriate and where in the C# standards can I find a specification that says this error should be thrown by the roslyn compiler. I personally think this is a roslyn bug, but I don’t know. I’d like to hear your thoughts on it if you’ve been thrown this doozy.
I’m going to be releasing the source code to some old projects that I’ve only released as freeware next Monday. “Why?,” you might be asking yourself. It’s because of this VirusTotal Link.
I laughed when I saw that PeerBlock List Unblocker was detected as “Trojan.MSIL.gen.18” by whatever “VBA32” is. The hilarious part is that the code is so incredibly innocent (and small) that I figured like the rest of my software, it would be detected as 100% clean (because it is). However, some PoS anti-virus proved to me that the most innocent software can be detected as bad. So I’m going to release the source code to disperse any doubts and at the same time I will also release DTF, PE, and BTT’s source code.
Edit: Oh hey, you know the newly released “WebP GUI”. You know, the one where I provided source code basically from the very start of development, that’s detected as a virus by 1 PoS anti-virus too. VirusTotal Link. This is further proof that the small anti-viruses need to dropout of the game because they hurt software developers by reporting false-positives.
Important Note: The reason I can’t release until Monday is because I’m not home and because of a hardcore brownout (that shut my computer off) in the city I’m from, while I’ve been away. So I can’t access my computer remotely, otherwise I would’ve already.
Edit: Ah ha, I got the Chinese company to not consider my software as a generic trojen. I couldn’t even figure out how to contact “VBA32” so I gave up. As a note, I am not going to release the software anymore. I now remember the reason why I didn’t release it in the first place. It wasn’t because of any “malwares”, it was because it had software dependencies in weird places that make it hard to upload online to a repository. For instance, the btt tool requires my private nrgsoft lib dependency module to compile.
WebP is an image format developed and maintained by Google. While having a number of features, it lacks a lot of support from the general community at large. So I decided to help out a bit by introducing WebP GUI. It’s a piece of software designed to use Google’s webp binaries and manipulate them in a fashion people are more accustomed to instead of cryptically writing it out on the command line.
WebP GUI, like WebP itself, is definitely incomplete, but complete enough to release for now.