T-ACT Engine - Name and Enemy AI
Now that I bother to think about it, I don't think I've mentioned what "T-ACT" Engine stands for. I guess I should tell you it stands for, "Tactical Action Engine." Yeah, that's all it stands for. Nothing real fancy or anything.
Anyways, besides that, the logic for the enemy AI has been created. So, wow, that's a pretty big milestone.
It works as explained below.
Monsters have 3 people priorities. This means that you set up 3 classes that the monster will have a much more likely chance to go after than all of the other. You will set up the percentage of their priorities to attack these people other than other players. So that does not mean if the enemy is in range of all 3 priorities that it will definitely attack one them. It just simply means that if you set it up, that they will have a much greater chance to attack the guys who have higher priorities than the other classes.
More on this and other things to come. Anyways, I'm off! Zoom!