Privacy Policy (or GDPR response)

I don’t reside in Europe and the servers do not reside in Europe and by that measure I don’t really give a crap about foreign laws like the GDPR. Although I thought I should write about what collection of data is done to make it clear.

– IPs – This is stored for a few years mostly for sorting out spammers, not regular people (unless you’re trying to falsify login info).
– Downloads – I record download statistics, but they are not directly linked with any IPs, it’s just a raw numbers. Although there are logs that link to direct IPs, I almost never read them unless abuse is detected. I’m looking at you EDUs.
– Google Analytics – I use it to track raw count of how many people visit my website monthly. If you aren’t interested in being analytics data tracked from Google, install uBlock Origin, Adblock, or other adblocking software. I think most of them come with analytics blocking too.

Once again, I don’t have to follow any new laws and I didn’t have to tell you what I collect, but I decided to anyways. If you run a site one day, you’ll understand that what I bother to collect information wise is probably one of the most minimal you’ll come by. That’s because I really don’t have time to look over logs. It’s just too much work and frankly I’m not interested. This is a one-man show after all. I’d rather be programming or gaming than spending time looking at what pages you visited on a given day. Plus, there’s like a 1000 of you that come every month. That’s too many people.

Apparently it’s working

The SSL I mean. I would have expired 3 months ago and I just realized that it auto-renewed 3 months ago (and 2 months ago, and 1 month ago). So apparently it’s working now. Hurray for SSL working without me having to do anything!

With that said, LD41 results. I didn’t finish the game to that incredibly stupid “theme” (*cough* rule >_>), “combine 2 incompatible genres”. – I know the Ludum Dare has bad themes sometimes, but this was an oxymoron by definition; as when you combined the genres you would then find yourself with an incompatible compatibility. Get what I mean? We attempted to combine racing and turn-based combat. This did not go well. However, despite that, I plan to finish the game somewhat and release it in a few days/weeks (depending on how I feel). It’s not good, but I’m at least going to release it to show why you don’t combine these two things together. Or, at the very least, why you don’t combine them together the way we tried to.

LD41 and onward

A few years after basically quitting making games I’ve decided to come back into it again. Going forward I expect it to be different from before for various reasons, I’m not going to explain.

First thing I did was slap together a framework to make the games in: AtarashiiMono (新しい物)

Atarashii Mono is a pun. Atarashii is an i-adjective meaning “new” and Mono is a noun meaning something like “thing”. Of course, the pun comes from the fact that I’m using MonoGame.

Second thing I will be doing is Ludum Dare 41.

After that I plan to start making games every few weeks and releasing them on Steam Direct. I’m well aware that Steam Direct is absolutely filled to the brim with shitty games. None of my games have ever been rated poorly, so I’m not too worried about that. I take pride in my games. I’ll put them up here too. Hopefully you can enjoy something I’ve made soon or even mod it. I’m all for that.

My framework linked above will keep evolving as I create games. So look forward to it being capable soon if you want to use it. At the moment it’s mostly slapped together as fast as possible so that I don’t have to do these basic things when LD41 starts. Knowing me it will grow into an interesting beast sooner than later.

A source code reminder

This is a reminder to anyone getting my software that most of my software’s source code is 100% open source. I’m bringing this up because I decided to once again scan my software with VirusTotal (so that I could send out false-positive reports) and discovered other people had scanned some of my software, but the source code for said software is 100% accessible.

In particular, Windows Window Renamer was scanned and had 4 detections, including “Suspicious” and “70% confidence” of being a virus. However, the source code has been available since early 2015 here: And looking at it, it’s pretty clear it’s 0% confidence of being a virus. My guess is packing the AU3 compiled executable inside the .NET pseudo executable is frowned upon by those supposed quality “antivirus” programs.

As another reminder, I do not create viruses nor spread them. I have not the will, want, desire, or patience to write malicious code. I’m only interested in making tools or games (or game tools) and occasionally fish lights

My two source code repository areas are here at Bitbucket or here at GitHub.

Share the love of open source! 私はオープンソースが大好きです!本当に。昨日、4時間に日本語を勉強しました。とてもつかれています。今、ねます。

Highly Questionable Things

I was taking a stroll around the internet when I stumbled upon this:

If you take a look at the page in the link, you might notice something familiar. That’s right, it’s one of the assets I borrowed from K.Hmix’s “Character Something or Other Machine” (キャラクターなんとか機). The assets are, according to the author, free for commercial use and such. Hence why I can redistribute them and why Piko Interactive can as well. Now, about the image, what I noticed that was particular to this image, is its colors. It’s the default palette color for the original Anime Character Creator that I released on 2009. It’s different from K.Hmix’s default. That’s why I recognized it. Whatever the case, I was disappointed that they failed to mention what software was used to generate the image. I’m not saying I’m holding a grudge or anything like that, just that when I use or take things, I like to give credit where credit is due. It’s the both the fair thing and the right thing.

So if you ever decide to use something in a commercial fashion like shown above, give credit to anything you used. We programmers, artists, etc, like credit. We may act like we don’t, but we most definitely do. Things like that actually would have driven me to further development if I had known sooner. I suppose though, things as they are, it’s a little too late.

Patreon Again ————^

Okay, ever since someone decided to actually give me money on Patreon it’s had me scrambling to think about taking it more seriously since I still have no income.

Benefits of supporting me on Patreon
– You can tell me what you’re supporting me on Patreon for. Thus giving me an incentive to work on a given project. Even a project I may have dropped.
– You give me a steady income of which I’ve never experienced before and could really use.
– I’ll develop more odd or unique tools, which you may or may not use

You can access get to Patreon using this link or the one at the top of the site. I appreciate any amount you give me. Honestly.

SSL Error…ugh

Okay, so the system that’s supposed to update my SSL certs automatically is running, but due to some sort of bug inside the program, it wasn’t issuing new certificates because it thought that my certs were registered for a month longer than they are. This irritating problem will hopefully be dealt with now, but I won’t know for another month. I may have to issue certs manually leading to temporary errors around this same time every month until I have it worked out.

Account Purge, 2017 Edition

I just purged around 200 accounts registered to the site that I am 99.9% certain were bots. There’s still some 300+ minimum left to purge, but I’m not in the mood for anymore purging at the moment.

Tip to bot creators: Don’t use stupid and obvious TLDs (.website, .top, .online) that I can search and destroy in bulk. Use Yahoo!, Hotmail, etc. they are much more difficult to check for. Another tip, lots of dots gives you away super quickly. “o…n…l..i….n.e..f…r…e.e..m…o….n.e…[email protected]” I mean, really? Did you think that wasn’t super noticeable?

One more thing, I came across an account: “[email protected]” – Is this someone I know personally? How else would some random person know that I’m a low life piece of shit? Is the secret out? Oh noes.

In other news: I’m very nearing a day of multiple releases. Be prepared! Also, I may host the new KanjiKana on GitHub since it’s purely client-sided now. Not sure honestly. It’s quite portable. My main issue at the moment is if I have to make updates, the cache will not purge on the client-side nor server-side for a few days here. I think GitHub updates faster, but I could be wrong.

Update 9/2/17: My definition of “near” is a little loose. I’m working on a bunch of projects back-to-back to make them release ready. So “near” could be next month. I promise that I’m getting them all prepared though.