.NET – Be wary of System.Timers.Timer

I’m working on large project that I will be releasing soon enough. I started it back in 2015 and am finally getting around to finishing it this year! I’ve rewritten a lot of the code so far and found that the reason for one of the major bugs was Microsoft’s System.Timers.Timer. It can and has […]

Resolution Scale Helper Release

I was having a hard time naming this little tool. It was made for calculating the width or height of an image if I scaled it down to a given pixel width or height. I added some other extra stuff to it, but its primary purpose is that of helping to scale resolution. You can […]

Secrets and ACC code released

Have you noticed that there haven’t been any updates recently? That’s right, cause we’re doing something secret! We figured being silent would be best. Although saying there’s some sort of secret is even better. Now you want to know and we aren’t going to tell you just yet. Just be prepared. It probably won’t even […]

Final Fantasy X (10 aka. FFX) Al Bhed to Eng and Eng to Al Bhed converter

So I recently got the FFX HD remaster for the Vita. I haven’t played the game since the original release years ago when I was barely a teenager. While I was playing though I kept collecting the books and whatnot which started to slowly reveal the text, but was still hard to decipher sometimes. Point […]

The fastest/quickest hex-to-dec and dec-to-hex

Before reading: The code presented is for the Monkey X multiplatform language. This was the fastest/quickest multiplatform solution I could design. Okay, so there was a reason that I needed a blazing fast dec-to-hex and vice-versa conversion. I’m not going to go over it. Anyways, after playing around for several hours I found a method […]

Solving for n-sized table/grid

In my games I wanted to solve for n-sized tables/grids. That is, something like web browser’s table. I needed this so that I could have re-sizable windows and the like. For some reason I had a hard time figuring this out 2 years ago. Skip forward 2 years later, I rewrote my code and managed […]

C# memcpy in 3 steps (or, well, 4)

Ever wanted to use memcpy from the C stdio library in C#? Well, look no further, I figured out a dead-simple solution. For some reason apparently no one else has solved it like this. For some reason other people keep using IntPtr, the fools. 1) You need to import the interoperating with unmanaged code services. […]