I’m in the process of preparing for the 35th Ludum Dare (LD). I haven’t attempted an LD since my 9th time at LD 29. Six Ludum Dares have passed since then. It’s also been 9 Ludum Dares since a complete game was made. Albeit, LD27 was more complex than any of my other games and […]
First let me start off by saying I have switched from a purely programming language primarily for game development over to a AAA grade game engine called Unity. I don’t have any regrets. It’s quite possibly the best move I ever made. As I’m enjoying developing games again. Second, Active Comic Reader has drastically changed […]
We didn’t finish our game cause of my condition (was still sick), which really sucks. But, eh, we got enough done to get the general premise of the game.
We completed Double DeConstruction for Ludum Dare #25. I don’t have much to say about it other than me being thrilled at the game getting completed.