During Ludum Dare 26 I made a very hard, yet very addictive game called Flee. It may have not been a great game, but it has features that are very in tune with games like Flappy Birds, where even though people don’t like it they keep playing. A bit ago I noticed a spike in […]
We completed Double DeConstruction for Ludum Dare #25. I don’t have much to say about it other than me being thrilled at the game getting completed.